Throwback Star Wars Miniatures I – Old school intro
Hello everybody, Hephesto here joining in for a
few Star Wars-themed posts. Tis the season for it after all!
I was recently discussing my Herculean efforts to
reorganize my display cabinets with Marticus and the Star Wars section came up.
With a new movie series, Star Wars era and potentially a slew of new goodies,
board-, miniature and video-games around the corner we figured it would be fun
to have a quick look back at some of the tabletop escapades the franchise has
been involved with.
So over the next few blog posts I’ll be going over
some of the cool bits and bobs in my collection while discussing
some of the games the franchise has spawned as well as some of the actual
characters, stories and funny things in there. To keep things organized I’ll be going through
the collection of a faction basis, starting with the classical Galactic Empire versus Rebel Alliance conflict today.
And I’m certain it will be quite the trip down memory lane as well, heck already saw several minis from the SWM game that reminded me of some very cool, older videogames. For example, does anybody out there remember Komari Vosa?
And I’m certain it will be quite the trip down memory lane as well, heck already saw several minis from the SWM game that reminded me of some very cool, older videogames. For example, does anybody out there remember Komari Vosa?
This failed Jedi apprentice was the main ‘bounty’
in 2002’s rather excellent Bounty Hunter videogame. Focusing on how Jango Fett
got that contract with Tyranus and Kamino, the game offered some very nice, vertical level
design with a mixture of 3rd person shooting, platforming and........
bounty hunting. The game also really showed how much a dev team can do when given time to produce the game they want to make, rather than just another franchise tie-in that needs to be released in a hurry as a marketing tool. Looking at you there Battlefront EA……............
bounty hunting. The game also really showed how much a dev team can do when given time to produce the game they want to make, rather than just another franchise tie-in that needs to be released in a hurry as a marketing tool. Looking at you there Battlefront EA……............
It’s also rather cool the Playstation recently
added the game to their collection again, so anybody who missed the it back
in the day and wants to find out how Jango met Zam Wessell, where he got that
iconic ship or how he’s connected to the Mandalorians can pick it up for a few
bucks. Also really helps they got Temuera Morrison and Clancy Brown are part of the voice
acting talent, LucasArts always did a great job in the sound design department! In
fact there have been quite a few videogames, books, comics and other media over
the years that managed to do some overlooked characters a lot more justice than
the movies ever did. A topic we’ll come back to later.
Now these are definitely not the most high end
models and pre-paints of all time, but there is still a lot of functionality
one can get from picking up some leftover on Ebay etc. Most of them are very
easy to repaint or do tiny corrections on and there’s just a lot of things you
can do with a handful of rebased models. Just see what Beasts of War did for
Salute 2015 (link):
In addition there are tons of smaller rulesets
out there that will allow you to get these models on the table, while the
current slew of Fantasy Flight Games are bound to get use out of them as well.
Imperial Assault can always use some alternative models, while many of these
are ideal for the rpgs (especially the Fringe models I’ll be going through in
another post) while some of these capital ships could be useful for Armada. And then there's the, sadly out of production, range from Knight Models.
Speaking of odd scaling, also found some leftover minis from the ancient, electronic battleship adaptation for Star Wars. No idea where the actual game has disappeared to in all it's over-sized and overpriced awesomeness, but scale-wise the miniatures made very little sense.Still back then all that mattered where the shiny lights and official movie sounds and you could probably still use use them as upgrades to other Star Wars games. A buddy is planning on picking up Star Wars Risk, which is effectively a Battle of Endor reskin of the old Queen's Gambit. So these may very well end up replacing the card ship tokens.
Now on the the empire, starting of with some higher ups. Including two of my favorite characters, Grand Moff Tarkin and Grand Admiral Thrawn. The first assisted the Galactic Empire in organizing its military and sectorial command and was put in charge of overseeing the completion of the Death Star, while the second is probably the most fleshed out 'villain' from the old extended universe and effectively the head of the remaining Empire forces after the Battle of Endor. In fact I can heartedly recommend the Thrawn trilogy and recent Tarkin books for those looking for some solid, well-written Star Wars fiction.
Dark Forces was quite something special. Even though a lot of people consider it to be just a Doom clone, the game engine and method of level design were entire different due to its DOS / Mac-focused development cycle. In fact it was one of the very first FPS games that created believably designed environments.
And who doesn't love a horde of Stormtroopers? And yes, yes, Garindan is effectively a Fringe / underworld character, but he just looks cool when surrounded by Stormtroopers.
On to the Rebel Alliance, which on paper could be a boring set of minis. But over the year the Miniatures Game managed to built up a nice selection of original trilogy-specific, human forces as well as lots of alien creatures. And that really makes these often not that popular back in the day and now cheap to pick up minis, ideal for rpg and custom games purposes. Just grab some cheap heroes, give them a touch-up with a brush and throw them against a horde of Stormtroopers.
........................................and the Empire will be defeated by Ewoks...............
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