Friday, 30 September 2016

Legendary Encounters an Alien Deck Building game review and unboxing from upper deck games

I love the Aliens films, yes even 3 and Resurrection, though you really can not beat Alien, and Aliens, and i have enjoyed the latest dive into the Alien gaming world with VS 2pcg System The Alien Battles also from Upper Deck.  I also like the Legendary System such as Legendary Marvel villians So combining the two into one thing should be awesome right?
Well it certainly looks the part on the front, suitably dark.... and yes its got an ages 17 up and on it... which i think is due to some of the graphic gore content of the artwork within, though its nothing worse then any of the zombie games out there like zombicide for example.
The back of the box does a great job of showing off the contents, and giving you an idea of how it plays.  It states 1-5 players and works well  multiplayer AND solo... yes SOLO!!! you know how much i love a game that can be played solo, and this one does it REALLY well.







Legendary Encounters: An Alien Deck Building Game, based on the four movies of the Alien series, is a fully cooperative game with original art. While based on the Marvel superheroes version of Legendary, the two games will be compatible but cannot be fully integrated.
Legendary Encounters is a deck-building game in the same family as Legendary: A Marvel Deck Building Game, but now players must cooperate in order to survive against hordes of aliens. Taking on the role of protagonists such as Ripley, Dallas, Bishop and Corporal Hicks, players take turns recruiting cards for their deck from a central selection in order to improve their deck and defeat Xenomorph cards that are added to the central game board.
Product Breakdown:
> 600 total Original Art Card Set
> Full Color Game Board (mat)
> Full Color Rule Book
> Card inserts for easy organization
> Customize your card organization with removable foam inserts

You get a ton in the box, like all legendary games.

Components
Rulebook, game board (14.5" x 33") and 600 cards (63.5mm x 88mm / 2.5" x 3.5")

  • 10 Role Avatars
  • 10 Role Character Cards
  • 35 Specialists
  • 25 Grunts
  • 10 Sergeants
  • 224 Character cards (16 characters with 14 cards each: each character has 1 rare, 3 uncommons, and 5 each of two commons)
  • 4 Locations
  • 12 Objectives
  • 132 Hive cards (12 different “mini-decks”)
  • 24 Drone cards
  • 14 Hatchery Cards
  • 40 Strikes
  • 4 Alien Avatars
  • 36 Alien Player Cards
  • 15 Agenda Cards
  • 5 Secrets Revealed Cards
time to crack it open, take a look at the cards, and go through how she plays.....

Thursday, 29 September 2016

Star Wars X-Wing Miniatures game ARC-170 unboxing and reveiw from Fantasy Flight games

Time again to look at the newest release for Xwing... This time its the Rebellions turn to get a new ship.. well new old ship if that makes sense as the ARC is an elderly beast, but rather a cool looking one in my opinion, and therefore i forgive the prequels (a bit) for creating it.


The Rebel Alliance recovered, repaired, and retrofitted a handful of ARC-170 starfighters during the Galactic Civil War. Though somewhat antiquated, the ship was still a force to be reckoned with, featuring powerful cannons, heavy shielding, and a tail gunner. The ARC-170 Expansion Pack introduces this starfighter to X-Wing as a resilient vessel with two attack, an auxiliary firing arc, and both crew and astromech upgrade slots. Additionally, four ship cards introduce Poe Dameron's mother Shara Bey and three other aces while nine new upgrades permit a wide range of creative configurations.
You can see shes slightly bigger then most of the ships we see, so is in the slightly bigger clam shell compared to the TIE or Xwing.

Lets crack it open and see what shes like...........

Wednesday, 28 September 2016

Escape From Colditz Deluxe Edition 75th Anniversary from Osprey Games unboxing and review

First released in 1973, and featuring a "controversial Swastika on the box, which was replaced in later printings by an eagle, Escape from Colditz was one of those games that worked its way into the nations psyche, and a huge amount of homes had a copy back in the day.  We certainly did, and i have fond memories of playing it as youngling with my grandparents.  Im not sure i ever  fully understood what i needed to do, but i loved history watched old war films so i was in on the theme, plus i got to roll dice (my grandad always helped me as my Nan was always the German prison guards).

When a game has been around that long, and fondly looked back on , it certainly has nostalgia appeal, and honestly was quite ahead of its time for mechanics in board games, in an era where monopoly was king by provided a cooperative experience as prisoners against the guards, and far more options and mechanics than typically found in a boardgame of the time.

Osprey Games are now bringing it back to life with a Deluxe addition, less of a remake more a loving tribute, with new rules, that keep the spirit of the original, but are tweaked and cleaner, and it also includes the original ruleset, so its almost 2 games for one!

Colditz Castle - World War II.
An impregnable fortress. An inescapable prison. Until now.
Designed by Major Pat Reid, one of only a handful of prisoners-of-war to escape Colditz Castle, and screenwriter Brian Degas, Escape From Colditz is the iconic game of careful planning and nerves of steel.

Become Allied escape officers - assemble your equipment, plot your escape routes, and coordinate your efforts to avoid the guards. Become the German security officer - maintain control through guile, ruthlessness, and careful observation despite limited numbers.

This deluxe edition of the classic game for 2 to 6 players includes both original and updated rules, new hand-painted artwork, an oversized board, 56 wooden playing pieces, 100 fully illustrated cards, a 32-page history book, and unique replicas of artifacts from the prison.
Seventy-five years ago, Major Reid braved barbed wire, searchlights, and armed guards to Escape from Colditz. Now it's your turn to do the same.

Devised by Major Reid, and Brian Degas. The Artwork is by the fantastic Peter Dennis, who i am sure you will be familiar with from the beautiful Osprey books, and Bolt Action.

Major Pat Reid, OBE, was a British Army officer and prisoner of war during World War II. Held in the infamous Colditz Castle, a Nazi prison designated for troublesome enemy combatants, he is one of the few prisoners who managed to escape. He is also the author of two books about his experience in Colditz, The Colditz Story and Latter Days at Colditz, which form the basis for the prison's lasting appeal in popular culture.Brian Degas is a script writer and producer, best known for his work on Barbarella, Danger: Diabolik, and the BBC's iconic Colditz series. A close friend of Pat Reid, they worked closely together to create recreate the tension and daring of Major Reid's escape, making Escape from Colditz a household name.Peter Dennis was born in 1950. Inspired by contemporary magazines such as Look and Learn he studied illustration at Liverpool Art College. Peter has since contributed to hundreds of books, predominantly on historical subjects, including many Osprey titles. A keen wargamer and modelmaker, he is based in Nottinghamshire, UK. 

The Box is stunning, with great Art on it, though different to the original `73 edition, it certainly captures the same spirit with the menacing Colditz Castle in the background.  The box itself is really high quality, the card feels strong and smooth, its certainly a well made item and with care will last in your collection as its nice and thick unlike the very thin original 70s version.
On the back you get some nice images of the contents and the normal explanation of the game.  It says 2-6 players which is accurate and ages 14 plus, which in this case i do agree with, as its more complex then i recall it being (though i had a load of help with it)  Play time as 9-=150 minutes, again pretty much bang for that, its not a quick game, its certainly one you need a whole evening or afternoon to get full enjoyment out of.

So lets pop this open... and take a look at what we get........

Tuesday, 27 September 2016

Star Wars X-Wing miniatures game Shadow Caster Expansion pack REveiw and unboxing from Fantasy flight Games

Its been a while since a new ship hit the hanger decks for Xwing, and a while since i looked at one.  Its time to Remedy that with the Shadow Caster.....  Seen in the animated Series Rebels, its a large base ship for the Scum faction.  If you want a refresher in Xwing, take a look at the X-Wing Force Awakens Starter Set

The signature starship of the young and ambitious bounty hunter Ketsu Onyo, the Shadow Caster was agile and powerful, but lightly shielded, trading heavy ray shielding for speed. Both the ship and its pilot make their way to X-Wing™ in the Shadow Caster Expansion Pack, along with three other pilots and twelve upgrades that afford you myriad options for outfitting your Shadow Caster with different crew and illicit upgrade combinations. Finally, the ship boasts a mobile firing arc, which offers some of the advantages of a turret, even while preserving a distinctive—and more point-efficient—play style.

 In the traditional large ship FFG packaging it gives a clear shot of that lovely model.



 And a nice little run down of the contents on the back.

Lets crack her open and take a closer look at the goodies within.........

Monday, 26 September 2016

Legendary Encounters Firefly Deck building Game from Upper Deck

upper Deck have pumped out all sorts of cool Legendary systems, mainly focusing on Marvel such as Villians (check the article for an idea on how to play) and now we look into something different with Firefly, a great Scifi show that sadly was far too short, that introduces some excellent new gameplay elements so should appeal to fans of legendary AND fans of the show!

So whats different? apart from not being in super hero spandex?

Legendary Encounters is back with an all new Firefly core set! Play as the crew of the Serenity and work with each other to complete each episode that players choose. Upgrade your ship to gain an advantage, but be careful that Serenity does not get enough strikes to end the game. Once players complete an episode, everything resets to start anew! Each Core Set comes with over 500 playable cards featuring all original art and will feature some of Firefly’s greatest protagonists, including Patience, Niska, Saphron and the evil Alliance. Also included will be a game mat to help to organize the play field. Get ready to explore the ‘Verse! 




Lets crack it open, and take a look around the verse!!

Friday, 23 September 2016

Codename Pictures from CGE games

Being a spy would be pretty interesting right? im sure you are thinking James Bond and all his gadgets, but i think more of Tinker, Tailor, Soldier, Spy, with its more "realistic" approach to the world of spycraft.  I cant think of many games about being a spy to be honest, but came across Codenames Pictures......

Its a team based game from 2 players to well.... as many as you want really!


What are these strange symbols on the map? They are code for locations where spies must contact secret agents!
Two rival spymasters know the agent in each location. They deliver coded messages telling their field operatives where to go for clandestine meetings. Operatives must be clever. A decoding mistake could lead to an unpleasant encounter with an enemy agent – or worse, with the assassin! Both teams race to contact all their agents, but only one team can win.

It comes in a nice little box, so its easily portable, and thats good, as this is really going to come into its own as a party game.
You get a litle run down of the contents in the back, and play time, which seems about right.... I think the Age is dead on in this one, as Olivia found linking some of the images a bit tricky.


Whats in this little box then? and how does it play??


Thursday, 22 September 2016

Legendary Big Trouble in Little China unboxing and review from Upper Deck

Time to drift back in time to those golden days of the 80s with the theme of today game.  Big Trouble in Little China was one of my favourite films of the era, full of action, fun and mystery i loved it then, and to me anyway its still stood the test of time, and is a great nostalgia trip to those simpler days when my main concerns where doing my homework, or what game i was wait to load on Amstrad CPC 


Back then there was a Big Trouble in Little China video game.  Yes... it looked horrible, and im not sure i recall it being any good at all, but it was all there was to live in the universe back then.  There has in fact not been any other games on it since then. Until now that is.  Upper Deck have come out with Legendary Big Trouble in Little China, and I get a chance all these years later to dive back into the world as a player rather then a viewer.  I love to still watch the film, and enjoy it every time, even though i think i have seen it more times then i can count.  This game will really hit the nostalgia button, IF..... if its done right. So lets see if it accomplishes that.....

In Legendary players choose a number of hero heroes and then face off against one particular villain, his band of evil minions and their latest scheme for World domination. The heroes use their own skills to wipe out each of the villain's strategies that would complete his scheme and recruit additional fighters as the game progresses. However the villain also gains extra powers and fighter along the way and the heroes will need to have stopped enough of the enemy's plan before it’s too late.
Now you can play the Legendary card building game all based around one of the best pulp action stories Big Trouble in Little China. This set will provide all the cards, rules and other essentials to play through every mission in the game and have hours of fun.

Can Truck driver Jack Burton and his friends save the day or will they be defeated by the Three Storms and allow Lo Pan to be rise anew?

This is a stand alone set, so doe not need any of the Legendary games, though it is worth taking a look at the Marvel Legendary villians set to get an idea on how to play the game, as the basics are the same.

But this is not a world of spandex wearing superheros... but a world of myths legends, and a lost truck driver.!

so what comes in this box.. lets see.......


Wednesday, 21 September 2016

Pandemic Reign of Cthulhu reveiw and unboxing from Z-Man Games

Regular readers may know I have a bit of a soft spot for the works of H.P Lovecraft, and have several games that feature his "Mythos" such as the epic Eldritch Horror from Fantasy flight Games, and the storytelling game Cthuluhus Vault from Jolly roger Games.  I also only recently got to play the epic game that is Pandemic from z-Man Games.  When I saw a game that combined certain elements of Pandemics mechanics, with the world of Lovecraft i knew it was a MUST have.

But after playing it, is it any good? is it a replacement for Pandemic? read on and we shall she.



Beings of ancient evil, known as Old Ones, are threatening to break out of their cosmic prison and awake into the world. Everything you know and love could be destroyed by chaos and madness. Can you and your fellow investigators manage to find and seal every portal in time? Hurry before you lose yourself to insanity.

In Pandemic: Reign of Cthulhu, you'll experience the classic Pandemic gameplay with an horrific twist that'll have you face ten Old Ones, each threatening the world with their unique powers. As players take on the roles of investigators attempting to seal a series of portals before monsters of unspeakable horror pour into our world there is, of course, a high risk of the investigators losing their own minds.
Instead of curing diseases like in the original Pandemic, players seal portals and shut down cults in the classic New England fictional towns of Arkham, Dunwich, Innsmouth, and Kingsport. Can you and your fellow investigators manage to find and seal every portal in time? Hurry before you lose yourself to insanity and the evil that lurks beneath your feet...
 
The box art is great, full of the kind of art i love and associate with Lovecraft, the 20s/30s style, and the menacing face of Cthulhu himself in the background. 
The back of the game gives a break down of ages 14 and up recommended.  Olivia got this one easier than Pandemic itself, but perhaps the "scary" theme makes the age rating what it is, though it did not bother her at all due to plenty of experience with other games.  2-4 players, yes it plays great with all those numbers, but once more they have missed a trick by not mentioning how well it plays solo with you controlling two investigators... its fantastic solo, so for me that's a great selling point they have missed here with it, so if you wonder, can it be played solo? yes... is it good solo? yes!
You get a nice little contents guide on the back of it, and you do get a fair chunk in the box... figures!! yes.... that's right! if you have played Pandemic before it was cubes for the diseases which worked perfectly well, and different coloured pawns for the characters, which again worked perfectly well, but figures! this shows they are really putting effort into the theme of the game.

Now lets crack it open, and take a dive into the world of Lovecraft...........

Tuesday, 20 September 2016

Star Wars Episodes I-III Timeline from Asmodee Games

Timeline, a fast playing,simple to learn and teach portable game thats suitable for all ages. We have had a look at other variants of Timeline, with Timeline Historical Events and of course the Version that covered the original Trilogy Star Wars Timeline
Now its time to look at The Timeline game for the Star Wars  Prequel films.
  It recommends from ages 8 up on the box, but I think this can be varied, , Olivia is 7, but loves the Star Wars films, so is not bad at it, but then when I play against my friends of similar age to me it gets real tense, and it can be mixed with the original trilogy Star Wars Timeline too for bigger games, with more challenge.  It easily plays 2-8 and is fun at all player counts.

On the back you get a lisst of the films it covers, and can see its all screenshots direct from the films.


If you love Star Wars, you may want to check out some other Star Wars games, like Star Wars Armada or perhaps flying in snub fighters is your thing, again you are covered with X-Wing Miniatures Game or perhaps you want to roleplay in exciting ground battles and sneaky missions? then Star Wars Imperial Assault

Now back to Timeline......

Lets see how it plays......


Monday, 19 September 2016

VS System 2PCG Marvel A-Force from upper deck unboxing and review

The Vs System is an Excellent 2 player card game about the clash of mighty super heroes in the marvel universe, to have a look at how its played go check our look at the Marvel version here and its expansion Defenders.

Today we look at its newest Marvel Expansion A-Force.
 Its a nice sized expansion, and as i am sure regular readers will know, my knowledge of superheroes is somewhat lacking, but it IS growing, and im beginning to find favourites.
 In the box you get 200 new cards, the tokens you will need, and a rule sheet to get you playing, though if you have already played VS you wont take long to flick through to see any slight changes, which are more card ability based rather then main rules, and that's explained on the rulesheet.
Its recommended you have the main core game to play, as it does come with he full rules that you will need.

 Lets pop it open and take a look see who we can field in this pack..........

Friday, 16 September 2016

Ice Cool from Brain Games unboxing and Review

Ice Cool is a new game from a Latvian Studio Brain Games, and it comes with a fresh theme, and some very funky tricks in the box.....

The lunch break is almost there and all of the young penguins would finally get the fish they’ve been craving for. However, some rascals think they are quick enough to snatch some of the fish before the lunch break starts, but they have forgotten one thing – the Hall Monitor! Each school day one of the penguins is designated to watch over the school, and this is his moment to shine – for each rascal penguin he catches he would get additional fish!

A fun run takes place – the rascals are running everywhere and trying to snatch some fish on their way, but the Hall Monitor is trying to catch each and one of them to have some order in the school. Who will be more successful?


Ice Cool is a flicking game in which each round one of the players takes the role of the Hall Monitor (also called "the Catcher") – his aim will be to catch each other penguin and get points for that. The others (also known as "Runners") will try to run through several doors, thus gaining fish (that give them points) on their way. When either the Hall Monitor has caught each other penguin once or any of the others has gone through all 3 doors that have fish on them, the round is over. Each player will take the role of the Hall Monitor once and at the end of the game the winner will be the one with the most points on their fish cards.

The penguins can be flicked in a straight line, make curves and even jump over the walls! Each player will have to use the best of their skills in order to get the most points in this fun and exciting game. It's not just cool, it's ICE COOL!
Its pretty simple in concept, its a fun dexterity game, with penguins, and i know Olivia likes penguin games as Hey thats my fish! is one of her favourite games of all times, and she likes dexterity games like Flick 'em up!  It gives ages 6 and up, but i reckon once people see it it wont matter what age they are, they will want to play it, and fun can be had by all ages for it.  Its for 2-4 players, and they say around 30 minutes, though we have had quicker games once we knew what we where doing.......

So lets pop the box open and see whats inside!


Thursday, 15 September 2016

Flick 'Em Up Red Rock Tomahawk expansion

 We had great fun playing Flick Em Up which is an excellent Western themed dexterity game, so when I heard there where actually expansions for it, it was certainly something I really wanted to see, and by "I"  of course I mean Olivia and me, as she is a big fan of the main game, and loves nothing better then knocking out my outlaws.

So what does this expansion bring??



The infamous Cooper clan has begun taking over small villages. Those villages, however, belong to the Native Americans who are armed with bows and tomahawks and ready to defend their land in five exciting scenarios in Flick 'em Up!: Red Rock Tomahawk.
But they best be careful around the Cooper clan's new weapon: the relentless Gatling gun...

The box is small but colourful, with the the same style of art you will be used to from Flick 'Em Up.

The back again gives you a little run down of what you can get, and some nice pictures of it in action, and it does tell you you need the base game to play.  What I did not know though, as this is wood, and i have the plastic main version.  It does not really effect things massively, as the wood is good quality and solid, and not really any noticeable weight difference, but it is something to be aware of if you want your whole collection to match, as i know it matters to some people.  Me? im not even worried if my socks match......

So whats in this little but hefty box then?

Wednesday, 14 September 2016

VS System 2PCG The Alien Battles from upper deck unboxing and review

The Vs System has so far been all about the clash of mighty super heroes in the marvel universe, to have a look at how its played go check our look at the Marvel version here and its expansion Defenders.

Now you have a good idea how it plays,  the VS System takes a detour into a darker sci-fi world with the Alien Battles, same great game, different theme.

I am a big fan of the Alien films, and a big fan of the VS system, so this should be good right? Well lets see.....


In the box you get 200 new cards, the tokens you will need, and a rulebook to get you playing, though if you have already played VS you wont take long to flick through to see any slight changes, which are more card ability based rather then main rules.

It says on the back a VS core set is recommended to play, but i dont think you need it, as the cards are self contained here though of course fully compatible.

Now whats in the box?

Tuesday, 13 September 2016

Pandemic 2nd edition from Z-man Games review and unboxing

Pandemic has in its time since release in 2007 come to be considered somewhat as a classic, and masterpiece of cooperative gaming.  It has won numerous awards in the gaming industry, and has had several expansions, and versions made of it with the base core set still being hugely popular.

Well, with such a pedigree and string of awards its probably about time I took a look to see what all the fuss is about, and with a theme of fighting disease like the classic film outbreak (I am not being the monkey!) its a theme most people can get behind not being fantasy, sci-fi or something odd, its a relevant, and somewhat scary on occasion prospect if you watch the news with recent outbreaks of Swine Flu, and Ebola, Avian Flu, lots of scary things, so finding people who want to eradicate disease is an easy sell for the non gamer.

Can Pandemic tick all the boxes i want in a game? Well its got the first one.  Later on we shall see if it manages more.

Good theme... check fighting the outbreak feels fun CDC style like Walking Dead or World War Z (yes one strain can be a zombie strain if you want, as you WILL start naming them)



In Pandemic, several virulent diseases have broken out simultaneously all over the world! The players are disease-fighting specialists whose mission is to treat disease hotspots while researching cures for each of four plagues before they get out of hand.

The game board depicts several major population centers on Earth. On each turn, a player can use up to four actions to travel between cities, treat infected populaces, discover a cure, or build a research station. A deck of cards provides the players with these abilities, but sprinkled throughout this deck are Epidemic! cards that accelerate and intensify the diseases' activity. A second, separate deck of cards controls the "normal" spread of the infections.

Taking a unique role within the team, players must plan their strategy to mesh with their specialists' strengths in order to conquer the diseases. For example, the Operations Expert can build research stations which are needed to find cures for the diseases and which allow for greater mobility between cities; the Scientist needs only four cards of a particular disease to cure it instead of the normal five—but the diseases are spreading quickly and time is running out. If one or more diseases spreads beyond recovery or if too much time elapses, the players all lose. If they cure the four diseases, they all win!


 It says ages 8 and up, which is fair i feel, and a time of 45 mins for playing, again about right, sometimes less if you lose horribly, and you will... this game can be brutally hard, but it does have adjustable difficulty, so that's a plus!  players 2-4, again accurate, however,.... this can very very easily be played solo, either running one, or (best option) two characters and running two hands, which since its cooperative you can play face down on the table (even in regular play). That is in self another massive checkpoint, as it plays fantastically solo, and i think they are missing a trick not mentioning it.


 So whats inside the box?

Monday, 12 September 2016

Splendor from Space Cowboys and Asmodee Games


Splendor is a game of chip-collecting and card development. Players are merchants of the Renaissance trying to buy gem mines, means of transportation, shops—all in order to acquire the most prestige points. If you're wealthy enough, you might even receive a visit from a noble at some point, which of course will further increase your prestige.

Its also a worthy winner of the Golden Geek award 2014.  Space cowboys and Asmodee have also worked together on the excellent Hit Z Road so i am confident this will be a nicely presented well playing game.


It gives you a quick rundown on the back, ages 10 and up, which i think is about right, there is no text to read on the cards, just planning and colour matching, but the age comes into it with the tactics involved.  2-4 players, and 30 minutes play time.  With people who know what they are doing and dont spend too long thinking what they will purchase you can race through this quicker than that.


Lets pop it open, take a look, and tell you how its played..........


Friday, 9 September 2016

Karuba from Haba games revierw and unboxing

Growing up I always loved the Indiana Jones Films, and archeology, and dreamed of finding some hidden temple, or ruin.  When i got older i realised it wasn't quite the same, and getting excited over a post hole, or fire pit was not quite the same.  There has though always been that desire for exploration though, and it seems now i can attempt to get that feeling on the tabletop.



This is a tile-laying race game with players starting with boards that are identical, and one player drawing tiles that they all will use. They race to get their explorers to temples first and earn points. Along the way they can collect additional points by collecting items on the paths they create.

Its a game suitable for 2-4 players, around 40 minute playtime, though we have had it less, but that's mainly playing 2 player so it may well increase, but it never feels like it has outstayed its welcome.  It recommends ages 8 and up, but Olivia (7) had no issues with it at all, as there really is no heavy reading, or any at all needed, just number recognition, and logic.

Description from the English Ruleset:

Many moons have come and gone since your boats departed on the journey to Karuba. Once you arrive on the island, each player will lead an expedition team of four adventurers. Now you just have to navigate your way through the dense jungle to make it to the temples. „Just“ may be something of an understatement; the ancient jungle trails have to be found and uncovered first! Hurry up and be the first to reach the temples to collect the most valuable treasures. Many paths have dead ends and you need to be patient to find the right/best way (through the jungle). Look! A gold nugget! You can pick it up and collect it, same applies to the shiny crystals along the paths.

Time to pop it open and take a look inside......

Thursday, 8 September 2016

Marvel Legendary Captain America 75th Anniversary expansion pack unboxing and review

Time to dive into the Marvel Legendary world again with a "mini" expansion.  This is the Captain America 75th Anniversary set, and not too surprisingly features the cap very heavily.  This is good, as Cap is a character i have learned about, and rather like, whispers team cap!!

for more of an overview on the game go take a look at the Marvel Legendary Vilians starter set, as you will need either it, or the normal Marvel legendary core to use the expansion.
It comes in a smaller box then some of the other expansions like Secret Wars or Civil War
Which is a good thing as it comes with a smaller price tag, and seems an excellent way to add your favorite characters into a game without a large expansion, so i hope this is a thing to continue.

Lets pop it open, and take a quick look and see whats inside.....

Tuesday, 6 September 2016

Star Monsters Series 2 Starter Set

Its not all Space ships, superheroes and dice rolling on here, sometimes I get to take a look at things Olivia really likes, (well apart from games) and Star Monsters happen to be one of those things.  She loves to collect them, and you can play games with them so its kind of gaming too.....

Take a look as Olivia checked out Series 1 Star Monsters

Olivia has been excited about series 2 hitting as soon as she found out from one of the local shops when she questioned why the supply was running low, and what was she to do with her pocket money with out Star Monsters... the store assistants response.... "Series 2"
This Series 2 starter is a perfect place to start your collection, or expand it at any time. Its excellent value for what you get inside, for £4, and bought individually would cost a lot more. 

time to let Olivia loose on it, and leave you in her experienced Star Monster hands to see what she thinks.......


Monday, 5 September 2016

Marvel Legendary Civil War unboxing and reveiw from Upper Deck Games

Its Marvel time again! with each Marvel game i look at i begin to get a better idea about this whole superhero thing, so i am hoping i will fins some i know, i mean i can name at least 4 on the cover of this one, so i am getting better right?

If you are not familiar with the Marvel Legendary series go take a quick look at the Legendary Villians core set, as you will need it or the regular core set to play this expansion.
As i have come to expect from Upper Deck, stunning artwork on the cover

You get a nice rundown of the contents on the back, 370 new playable cards! thats a whole ton to add to your collection.

so lets pop it open, and take a look at some of them.......


Friday, 2 September 2016

Star Wars Armada MC-80 Liberty expansion unboxing and review from Fantasy Flight Games

The Mc80 Liberty is a Large base ship for Star Wars Armada, and will certainly add a huge amount of punch to my Rebel fleet for Star Wars Armada 

The MC80 Liberty type Star Cruiser is the spearhead of the Rebel Alliance’s fleet, and it boasts some of the heaviest firepower in the Rebel arsenal. Its impressive firepower and powerful forward shielding, demand that it is often among the first ships considered to lead Rebel strike forces into combat.
It comes in a typically massive box, but then it is a big ship, and mighty pretty too!

I do like this packagaing, a clear view of the ship, and a nice contents list as well, always welcome.

Right.. lets crack it open and see what we get!


Thursday, 1 September 2016

Star Wars Armada Imperial Assault Carriers flotilla Expansion pack from Fantasy Flight games

Star wars Armada brings us another release to look at with the  Imperial Assault Carriers Flotilla.  This model is available in Xwing miniatures game also from FFG where it is a huge beast, but dropped to this scale its a tiny little ship.  And in Olivias words.... "Awwww look they are so small and cute!" which i believe is not a look the Empire was going for.


Coordinate your Star Wars Armada fleet with the flotilla of Gozanti-class cruisers from the Imperial Assault Carriers Expansion Pack! With just one die in their left, right, and forward battery armaments, and no dice to fire from their rear arcs, your flotilla of Imperial assault carriers will not intimidate your opponent into surrender, but it more than makes up for its minimal firepower with its Fleet Support upgrades, which allow you to coordinate and support your fleet more effectively than ever!

The Imperial Assault Carriers Expansion Pack contains two Gozanti-class cruiser miniatures, two ship cards, eight upgrades, one rules reference card, and all necessary components.

Again the Flotillas are not going to win in combat agaisnt most things, but they do have their uses in a supporting role, so lets take a look and see what comes inthis pack, and what we can do with it.