Saturday, 30 May 2015

Burrator Ward Plymouth Derriford Hospital Stroke Association charity walk

Hi guys, this is an unusual post for us, but I thought I would share it.  My wife (who is so very tolerant of my nerdy hobby she lets me do this blog) is a Nurse.  She works on a ward that deals with a lot of Stroke patients.  She stays late, misses breaks, and does her best day in and day out with the rest of her team to help all our loved ones.

Her ward and herself are doing a charity sponsored walk for the stroke association community on their day off

so what does this have to do with us gamers? and why aren't you showing us toys?? well.....

Friday, 29 May 2015

Star Trek Attack Wing USS Enterprise Refit unboxing

Today we look at the USS Enterprise, the constitution refit class.  System upgrades with new technologies after long deployments were far from unusual in her history, but the Enterprise's overhaul of the early 2270s became a nearly keel-up redesign and reconstruction project.
The very heart of the ship was replaced with a radically different vertical warp core assembly, linked to new, and heavier, warp engine nacelles atop swept-back pylons and integrated with the impulse engines. The new drive system allowed for an expanded cargo hold in the secondary hull, linked to the shuttlebay.
Weapons system upgrades included nine dual-phaser banks with power channeled directly from the warp engines. A double photon torpedo/probe launcher was installed atop the secondary hull.
Multiple egress points now included a port-side spacedock hatch, dual ventral space walk bays, four dorsal service hatches, and a standardized docking ring port aft of the bridge on the primary hull; four more docking ring ports, paired on the port and starboard sides of the launcher and secondary hulls respectively, and service hatch airlocks on the port and starboard sides of the hangar bay's main clam-shell doors.

A new bridge module reflected the modern computer systems, operating interfaces, and ergonomics that ran throughout the ship.
Following Kirk's promotion to rear admiral and posting as Chief of Starfleet Operations, his hand-picked successor, Captain Willard Decker oversaw the refit, assisted by Chief engineer Commander Montgomery Scott.
After two-and-a-half years in spacedock for refit, the Enterprise was pressed into service, weeks ahead of schedule, in response to the V'ger crisis, once again under Kirk's command.

Decker was temporarily demoted to commander and........

Tuesday, 26 May 2015

Mantic Games Mars Attacks There's too many! battle report

Time to break out scenario 3 for Mars attacks.  Olivia was as always rolling as the humans and I took the Martian forces.
As in all the scenarios it gives all the set up information, rules and troops used.
We set up the board ready for action.
This looks like a tough mission for the humans, fighting off waves of assaulting Martians.
Olivia got stuck into setting the board up

Monday, 25 May 2015

Frostgrave Fantasy wargames in the frozen city Osprey Games by Joseph A McCullouch Review

Today we are taking a look at Frostgrave, a new game from Osprey Games written by Joseph McCulloch.  Osprey games you say? who are they? I am sure you all have heard of Osprey publishing, they produce fantastic historical books full of great pictures and detail.  Now they are expanding the gaming arm, and have a rather nice and growing selection of wargame rules, which is pretty useful as you can find a book to go along with any their historical sets nicely, take a little look at them here.

So what is Frostgrave about? well Osprey say....

Amidst the frozen ruins of an ancient city, wizards battle in the hopes of discovering the treasures of a fallen empire. In this fantasy skirmish wargame, each player takes on the role of a wizard from one of ten schools of magic, and builds his band of followers. The wizard's apprentice will usually accompany his master, and more than a dozen other henchman types are available for hire, from lowly thugs to heavily armoured knights and stealthy thieves. Wizards can expand their magical knowledge by unlocking ancient secrets and may learn up to 80 different spells. While individual games of Frostgrave are quick and can easily be played in an hour or two, it is by connecting them into an ongoing campaign that players will find the most enjoyment. The scenarios given in the book are merely the beginning of the limitless adventures that can be found amidst the ruins of the Frozen City.

So lets take a look at the book itself, its hardback, full colour glossy pages, full of beautiful artwork, and a fantastic front cover, not a rulebook to be ashamed of that's for sure, Ospreys great production is apparent through out the book.

At its core, its a fantasy skirmish warband game.  The closest I can imagine it to is my old favourite Mordheim.  You pick a wizard, and a warband, and go completing scenarios in a campaign gaining upgrades and funds to spend on gear to improve your warband.  That is it at a basic.  Does it do it better then Mordheim?  stay with us to find out!

Friday, 22 May 2015

Star Trek Attack Wing USS Defiant Federation unboxing

The USS Defiant (NX-74205) was a 24th century Federation Defiant-class starship operated by Starfleet. This was the prototype of the class and the second Federation ship known to bear the name Defiant.

Development on the Defiant began around 2366 in response to the Borg threat. Although officially classified as an escort vessel, the Defiant was nothing less than Starfleet's first design of warship; intended to fight, and ultimately defeat, the Borg. The vessel featured minimal equipment for scientific research and was not designed to accommodate families. (DS9: "The Search, Part I")
Launched in 2370, on stardate 47538.5, from the Antares Ship Yards, the Defiant's trial runs did not end well for Starfleet. The vessel was overpowered and over-gunned for a ship of its size - so much so that the Defiant nearly shook itself apart when the engines were tested at full power.
She may have flaws, but she has teeth."
– Benjamin Sisko, 2371
Ultimately these design flaws, combined with the Borg threat becoming less urgent, led Starfleet to the decision to abandon the project and place the prototype in storage. Until the Dominion threat, and of course it appeared to reinforce the Federation on my tabletop.

I love this ship, its not the usual sleek exploration vessel that's super advanced and perfect.  It is super advanced, but its all touchy and temperamental, and a pure war ship.  And it does it well.
Lets take a peak at the goodies.

Tuesday, 19 May 2015

Mart's Book corner: The Korean War by Max Hastings

I love reading history books, and Max Hasting is one of my favourite authors, his content is always readable and never too dry.

I often find when I want to know more about something that interests me I take a quick flick on google to check its still of interest then I try to find a book on it.

The Korean War  was between North and South Korea, in which a United Nations force led by the United States of America fought for the South, and China fought for the North, also assisted by the Soviet Union. The war arose from the division of Korea at the end of World War II and from the global tensions of the Cold War that developed immediately afterwards.

The Korean war is a very forgotten war, and was very important in its time so I went to try and find out more, and by all accounts this book is the best (Big claim).  After reading it I have to agree.
My copy is a bit old and battered, but it's the content that counts. So a bit more about it.....

Friday, 15 May 2015

Star Trek Attack Wing 5th Wing Attack Ship Jem Hadar Attack Ship unboxing

Jem'Hadar attack ships were vaguely insectoid, looking much like a Terran scarab in design. Extremely sturdy, these warships were capable of surviving the impact onto a planet's surface. As well, Jem'Hadar attack ships were able to land intact on a planet and take off again.  Once landed, the Jem'Hadar could land troops from the warship from a large access hatch on the belly of the ship. While capable of making planetary descents, they were not capable of conducting battle manoeuvres while in sub-orbital flight.

Although highly maneuverable, they lacked the edge in manoeuvrability that Starfleet's Danube-class runabouts possessed. Despite this, they still heavily outgunned the smaller Federation vessels.  Jem'Hadar fighters generated a 39 cochrane warp field and were capable of achieving the speed of warp 7.
Early engagements resulted in disastrous outcomes for the Starfleet vessels that engaged them, due to the fact that the shields of Federation starships were initially incapable of deflecting the phased polaron beams employed by the fighters as weapons. However, the Federation overcame this handicap fairly quickly, after which Jem'Hadar fighters became relatively easy for a large starship to destroy. A few solid phaser or photon torpedo hits were enough to cripple or destroy one, therefore, they usually operated in groups of two or three during routine operations, and in much larger swarms in large battles so that the loss of one or two would not make much difference.

So lets see what comes in the pack to bring these to the field

Tuesday, 12 May 2015

Mantic Games Mars Attacks Battle report The Front Line

We had so much fun with our last battle report that we are going through with scenario 2 The Front line.
As  all the scenarios it gives all the set up information, rules and troops used.
We set up the board ready for action.

Randomly assigned the critter/tech tokens ready dealt our cards and prepared for battle.


Friday, 8 May 2015

Star Trek Attack Wing Trager Galor class and Assimilated vessel 64758 Dominion and Borg unboxing

The Trager was a Cardassian Galor-class cruiser that was in service with the Cardassian military in the mid-24th century. Trager was under the command of Gul Macet.
In 2367, the Trager attacked the USS Enterprise-D in retaliation for the USS Phoenix's unauthorized attacks on Cardassian starships. The Trager proved no match for the Galaxy-class starship.
It also comes with a Borg assimilated ship cards as well, for the Borg having taken over the ship.

This is a pack that is a prize ship rather then retail, so it comes packed like this, it usually has less cards then a retail ship and does not include a mission, but it does come with some great stuff in it.
keep reading to find out!

Tuesday, 5 May 2015

Deep Wars by antimatter game 28mm under sea skirmish game review

A good friend of mine has been rather partial to this game for a while, and has often shown me some of the stunning models for it.  I have been able to resist, until I was kindly donated the rulebook to lookthrough!


DeepWars is a 28mm scale tabletop wargame set in an alternate history of Earth in the late 17th century, where fortune seekers, scientists and scoundrels have discovered a lost land with an underground sea miles beneath the frozen surface of the southernmost continent. Ancient technology recovered from their first excursions on land has allowed these adventurers to develop new ether-powered dive suits and weapons and return to the bottom of the underground sea to battle with deadly marine enemies over powerful artifacts, glittering crystals and golden treasure on the seafloor.

Players choose .........
 

Friday, 1 May 2015

Star Trek : Attack Wing - Destroy the Scimitar Battle Report

I love the fact that each ship in the Star Trek Attack Wing range comes with its own mission. They all vary, so I thought it was about time I started playing some of the ones that I have.

I picked Destroy the Scimitar first.  It comes from the film Nemesis, which I really enjoyed.
The Scimitar is a Reman warbird, and a powerful ship. This mission is about stopping the threat.  The mission is 3 player cooperative, or 2 player cooperative, or even single player.  Me and Olivia decided to play it 2 player.

The mission comes on the normal card, that is in the style of LCARS computer system from the show which I love. So lets see the mission....