Thursday, 31 August 2017

Star Trek Attack Wing Hirogen Alpha Hunter build

The Hirogen can get some very strong builds, so here I play around with them to see what I can come up with.

The ship itself is solid enough with a good dial, and good stats across he board.  Its ability allows you to do a sensor echo as free action meaning this a highly mobile ship.  For captains we take Karr.  He is a beast!, when attacking  you can reroll any one of your attack dice, he has a captain skill of 8 and if he is attacking a ship with a lower skill he gets an extra attack dice! he also has two slots for elite talents. 

For those I took stalking mode, which is amazingly good, you target a ship at range 1-3, drop the captain skill by 2, and get an extra attack dice against it! both of those effects last until the end of the game.  If Karr is stalking you it gets scary as he can roll potentially 7 dice at range one and re roll one of them.  With battlestations as an action he can shred ships

Full reverse allows a surprise manoeuvre when its needed, as it does not cost an action and combined with an upgrade later allows you to really out manoeuvre your foe.

what else is in the build?...

Tuesday, 29 August 2017

Dice masters Uncanny Xmen 2 Player Starter set

Today we take a quick look at the cards and dice in the Dicemasters Uncanny Xmen 2 player starter set.  Like all the starters you get 8 characters, each with 3 different versions, and 2 dice each. 10 action cards, plus the usual sidekick and action dice.

Thursday, 24 August 2017

Warlord Games Imperial Roman Auxiliaries unboxing and review

Today we get to take a look at Warlord Games Imperial Roman Auxiliaries in 28mm.  Forgive the box, it wasn't the work of Warlord, but the work of a heavy handed postie who decided that yes with enough force this WOULD fit through my letter box.  Luckily the contents where unharmed.
I love the art on the box, like all the Warlord ones I have seen its excellent, evocative and full of action.

You get 24 multipose (I shall comment on that) plastic and metal soldiers in here perfect to add to a fledgling Roman force.

Before we dive in who where the Auxilia?

The Auxilia (Latin, lit. "helps") constituted the standing non-citizen corps of the Imperial Roman army during the Principate era (30 BC–284 AD), alongside the citizen legions. By the 2nd century, the Auxilia contained the same number of infantry as the legions and in addition provided almost all of the Roman army's cavalry and more specialised troops (especially light cavalry and archers). The auxilia thus represented three-fifths of Rome's regular land forces at that time. Like their legionary counterparts, auxiliary recruits were mostly volunteers, not conscripts.

The Auxilia were mainly recruited from the peregrini, i.e. free provincial subjects of the Roman Empire who did not hold Roman citizenship and constituted the vast majority of the empire's population in the 1st and 2nd centuries (c. 90% in the early 1st century). The Auxilia also included some Roman citizens and probably barbarians (barbari, as the Romans called peoples located outside the Empire's borders). This was in contrast to the legions, which admitted Roman citizens only.

Roman auxiliary units developed from the varied contingents of non-Italian troops, especially cavalry, that the Roman Republic used in increasing numbers to support its legions after 200 BC. The Julio-Claudian period (30 BC–68 AD) saw the transformation of these motley temporary levies into a standing corps of regiments with standardised structure, equipment and conditions of service. By the end of this period, there were no significant differences between legionaries and most auxiliaries in terms of training, or thus combat capability.

Auxiliary regiments were often stationed in provinces other than the province in which they were originally raised, both for reasons of imperial security and to foster the process of Romanisation and integration of the provinces. The regimental names of many auxiliary units persisted into the 4th century, but by then the units in question were different in size, structure, and quality from their predecessors.
On the back you get a nice bit of background, an overview of the contents, and some nice painted model pictures.  I have to say Warlord really smash it with their packaging, always enjoy these boxes.

so whats in the box? lets have a look......

Tuesday, 22 August 2017

Wings of Glory Spad S.VII Guynemer expansion pack unboxing

Time to take a look at an expansion for Wings of Glory, and see what you get in a pack.  This time we are looking at Guynemers SPAD S.VII for the French.

The SPAD S.VII was the first of a series of highly successful biplane fighter aircraft produced by Société Pour L'Aviation et ses Dérivés (SPAD) during the First World War. Like its successors, the S.VII was renowned as a sturdy and rugged aircraft with good climbing and diving characteristics. It was also a stable gun platform, although pilots used to the more manoeuvrable Nieuport fighters found it heavy on the controls.

New tactics based on speed were developed to take advantage of the SPAD's power, and to compensate for its lack of maneuverability. The aircraft's capacity to dive safely up to 400 km/h (249 mph) permitted the pilot to break from combat when the situation demanded it.
With early problems solved and production shared between several manufacturers, the SPAD VII was finally available in large numbers at the front in early 1917. By mid 1917, some 500 were in front-line service, having largely replaced the Nieuport. It gained a reputation for being stronger than its predecessors. Its principal shortcoming was its one machine gun armament at a time when the opposing Albatros D.III fighters were equipped with two.

The SPAD VII was........

Thursday, 17 August 2017

Star Trek Attack Wing USS Voyager Federation ship Builds

The voyager has some great potential builds, It is a fast ship that can zip around the board.
 I am taking a little bit of a change this time, I will put the standard 50 point builds as always, but here you can really power the ship up. For the mission it needs to be up to 75 points! and you can get there pretty easy as you will see. so our first build........

Tuesday, 15 August 2017

Star Trek Attack Wing IRW Algeron ship build

in this ship build we head into the shipyards above Romulus to fit out the Algeron D7 for battle.  As with all the builds I will only use the cards in the pack, and no more than 50 points.
 coming in at 31 points she wont break the bank, so lets take a closer look at what she has got, and how we can use her in battle........

Thursday, 10 August 2017

Y-Wing Unboxing for X-Wing Miniatures game

Known across the galaxy as a rugged and durable starfighter, the Y-wing boasts superior armament, armor, and shielding, and can also be upgraded with an incapacitating ion cannon to disable enemy ships.
The Y wing is one of my favourite looking ships in Star Wars, and a diecast Ywing was one of my favourite toys as a child.  She is big, old and not too nimble, but is built like a tank.

Now we can get her on the Tabletop for Xwing so lets see what she adds.....

Tuesday, 8 August 2017

Star Trek Attack Wing Soong Borg Type 03 unboxing

Designated by Starfleet as the Borg Type 03, this class of Borg starship was used by a rogue faction of Borg led by Lore, Datas "Brother".  This unusual design was asymmetrical and totally unlike the previously encountered Borg cube and Borg scout, causing Captain Jean-Luc Picard to speculate whether it was something they constructed or an alien vessel they captured and assimilated. Whatever its origins, the vessel was still heavily armed and massively armoured, capable of great destructive power.
Lets take a look and see what you get in this dual faction Independent/Borg ship

Thursday, 3 August 2017

VT-49 Decimator Ship build Star Wars XWing

To be granted command of a VT-49 Decimator is seen as a significant promotion for a middling officer of the Imperial Navy. A heavily armed transport, the VT-49 Decimator is one of the Empire’s most feared warships, often used to provide long-range reconnaissance or to deploy raiding parties past enemy forces.
Its a big ship, and great looking too, but how to get the best out of it on the tabletop... that's what I will be looking into here.   I have created a couple of builds, only using the cards that come in the pack with it, so you do not have to worry about tracking down those obscure upgrades.  So lets dive in and see what this beast can do.

Tuesday, 1 August 2017

Star Trek Attack wing Val Jean Maquis Raider build

The Val Jean may not appear to be the most punchy ship, but with the right build it can be a hard to kill little mosquito of a ship, not designed to stand and fight in the line of battle but to dart in, hit and move out ready to do it again.
So following the usual rules, only the cards in the pack and at least one build under 50 points here we go.
Having this many upgrades on the named ship is a bonus, as it allows you to disable them for evades!
Chakotay has the ability to provide extra manoeuvres, alongside tuvoks ability to move after you fire, and evasive pattern omega to provide a sensor echo this ship can really shift around.  Photon Torpedoes provide some much needed punch for the ship, and with Seska to stop a ship attacking you and Dalby to repair the ship, it makes it elusive.  Ramming attack is there as a last ditch weapon, and also a suitable  cheap card for a disable for evades.

Other build options can drop the cost and add more goodies such as....