Lets pop it open and take a look inside.....
Cassian Andor is our highest skilled pilot at skill 6, and his ability can help to strip stress from your force by allowing you remove a stress from a friendly ship at range 1-2 at the start of the phase, potentially causing some surprises, letting your ship that was stressed pull a move your enemy did not expect.
Bodhi Rook is skill 4, and he again helps other ships when they acquire a target lock, by allowing them to gain a lock on anything in range of 1-3 of this ship instead of theirs, which can be pretty handy, and again a nasty surprise.
Heff Tobber is skill 3, and his ability is again passive, and works when an enemy ship would overlap yours. Youi can then perform a free action, handy if you just pulled that 0 move and an enemy ship clatters into you.
Lastly the Blue Squadron Pathfinder is our generic skill2 pilot.
Expertise is an elite talent, and its great! When attacking if you are not stressed you can turn all your focus results on the die into hits... that's basically a free focus action..... cant argue with that, it will really help get great action economy in ships.. I'm already wondering about it on vader......
Baze Malbus is a rebel only crew, that if you perform an attack that doesn't hit, lets you attack a different target again. Very useful, certainly if there are plenty in range.
sensor jammer helps out with defence by letting you convert a hit back into a focus when your enemy attacks, and they are unable to reroll that die either.
Flechette torpedoes is an older card, but still useful, does damage, and adds stress to your target so well worth taking.
Bodhi Rook lets you lock onto a ship at range 1-3 of any friendly ship, so increases your range of target lock nicely.
Stealth Device is a modification, it adds an extra agility, and this ship only has 1, so its very handy, but as soon as you are it you lose the device.
Inspiring recruits helps strip stress tokens off, by letting a friendly ship that removes a stress in range 1-2 to remove one more than normal.
Jyn Erso is a rebel only crew option that lets you as an action, choose a friendly ship at range 1-2 and assign a focus token to it for each enemy inside your firing arc.
In Attack mode, it increases your agility by 1, which is a nice boost for the ship. After you have moved you may flip it over... it is optional though to.....
This card allows for a huge amount of options to play with, though you will need to think ahead about when its best to have landing mode, or attack mode. But that is going to be part of the fun of learning the ship.
Its a really excellent pack, a great TIE in (see what I did there) with Rogue One, and an incredibly versatile ship that can be pretty much kitted out to fulfill any role you need in your force, and she is still solid whilst packing a punch too.
With an RRP of £27.99 you get a ship that's really going to provide some new options for flying styles, and she hits hard too, along with a good fun mission, so head on over to your local game store and grab yourself a pack.
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