Im real excited to see this, as A Game of Thrones is my favourite card game.
Like all the expansion packs you get 60 cards, 20 new ones, with 3 copies of each for your deck building.
No one would admit to being afraid—they were men of the Night's Watch, after all—but Jon could feel the unease. Four empty villages, no wildlings anywhere, even the game seemingly fled. The haunted forest had never seemed more haunted.
–George R.R. Martin, A Clash of Kings
–George R.R. Martin, A Clash of Kings
The War of Five Kings has already begun to shape the future of Westeros. Robb Stark marches on Lannister holdings, even as Tywin Lannister menaces the Riverlands from Harrenhal. To the south, Stannis Baratheon lays siege to Storm’s End and Renly Baratheon calls upon the might of Highgarden to break his brother’s armies. Yet in the midst of these kingly conflicts, another drama unfolds far to the north. From Castle Black, the Night’s Watch rides forth in a great ranging and ventures beyond the Wall to confront Mance Rayder and brave the fury of the wild. If they fail to defend the realms of men, the consequences could reach far beyond the icy heights of the Wall.
For Family Honor is the second Chapter Pack in the War of Five Kings cycle for A Game of Thrones: The Card Game. Throughout this Chapter Pack, you’ll find plenty of new cards that support the major themes of the cycle as you continue to follow the storyline of A Clash of Kings. New Kings and Crowns invite you to stake your own claim to the Iron Throne, even as other cards heighten the importance of loyal cards—the characters you can truly trust, the locations that would never fall, the events and tactics that you utterly control. Finally, For Family Honor introduces iconic characters to join the game, including Ser Edmure Tully, a House Tyrell version of Renly Baratheon, and Hot Pie.
Lets take a closer look at the cards....
Bear Island is a 3 cost location that after you marshall a loyal character you gain a gold, so it will start to pay for itself, and f course provide you a bit more gold to work with.
Night Gathers is a 1 cost event and can be played in the marshalling phase. You get to choose an opponent whose reserve value is lower than yours, and until the end of the phase you can marshal from their discard pile. I really like this, feels like they are being "volunteered" for the wall.
Harrenhal is a cost 4 location that has a challenge action. You can kneel it to put a lanister of a house Bolton card into play from your hand, but if the character is still in play you must kill it. Under normal circumstances, i wouldn't use this, but it does proived the option if you desperate need some one out.
King of Rock and salt is a 1 cost attachment that can only go on ironborn characters but it gives the characters the trait King, and pillage.... and pillage is nasty. It also lets you gain a power after a location is discarded, so this on a character with Renown becomes terrifying!!
Visited by Shadows is 0 cost attachment that can only go on an opponents character and gives them a -1 to their strength.
Crown of Golden Roses is a 1 cost attachment for Lords only and when attached gains the King trait. It provides the action.... discard a card from your hand to give attached character x strength where x is the number of challenge icons the discarded character has. This can be doen up to twice a phase, great to just tip things over in your favour by 1, or 2 but i wouldn't want to throw away 3 challenge cards on this.
The scorpions sting is a 1 cost event. After you lose a challenge you cna pick up to X of Martell characters. Each of them gain Renown until the end of the phase. X is the number of plots in your revealed pile. This can really power up the house late game.
Blood of my Blood is a 3 cost event that has a challenges action. You can search your deck for a bloodrider character and put it into play, then return it to your hand at the end of the phase. very handy if you cant quite afford to get a big character out this turn.
The Gods eye is a 3 cost location, and a must have for me! it can not be discarded from play and raised your reserve and gold by 1 each... excellent card.
Lastly Hot Pie.... 2 cost, 2 strength with no icons. During the marshal phase you can kneel a companion character to reduce the cost of the next unique character by 1. Pretty useful as he can kneel himself, and is also available for damage soak afterwards.
Lastly we have a new plot card... the Battle of Oxcross. Its a war plot with 3 income, 7 initiative, and 1 claim.
When you play it each character with a cost 4 or more can not be a defender during the first phase. This lets you plan a hit that will be hard to stop, so make sure you play this when you need to.
Again, really happy with this pack, how its developing the story line, and plot, and adding more characters for theme, like bloodriders, and the Tullys. Each new pack really makes me re-evaluate my decks, i mean look at Renly now.. for Tyrell hes quite the beast!
Really looking forward to getting these on the table!
and check out our articles on Factions and plots to give you an idea of how they play, and take a look at some of the upcoming chapter packs that add more to your game.
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Head on over to your local game store to pick this up with an RRP of £13.99 it will add plenty to your game!